Then there are games that build spaces that would be impossible in real life. Then there are games like Animal Crossing, that offer a social context in which to apply your architectural and landscaping skills. Games like Townscaper allow you to easily create series of buildings and consider how one structure relates to those around it - like a street-scene generator.
Then there are games like The Legend of Zelda Breath of the Wild, Biomutant, Enslaved or The Last Of Us that drop you in a once-great but now ruined architecture.Īlong with these pre-built spaces, there are also games that invite you to affect and rebuilt the architecture of a world. Others, like The Witcher, Legend of Zelda Twilight Princess and Eastshade, create their own cities and buildings. Some, like Assassin's Creed, Grand Theft Auto and Forza Horizon recreate virtual versions of familiar places. Video games mirror and magnify this built environment in different ways. Our homes, offices, shopping malls, cathedrals, stations, bridges and even public toilets have all been designed.
We spend our lives in buildings every day.